Post by Squall Leonhart on Jul 8, 2010 1:43:01 GMT -5
SQUALL LEONHART
"Right and wrong are not what separate us and our enemies. It's our different standpoints, our perspectives that separate us. Both sides blame one another. There's no good or bad side. Just two sides holding different views."
Custom Title: Lone Wolf
Age: 18
Gender: Male
Family: Ellone Loire (Sister), Laguna Loire (Father), Raine Leonhart Loire (Mother; Deceased)
Race: Human
Sexual Orientation: Straight
Home World: Final Fantasy VIII (Winhill)
Alignment: Good
Job: SEED (Headmaster of Balamb Garden)
Items: N/A
Accessories: Necklace and his ear ring.
Appearance Squall wears a black leather jacket that ends just at the bottom of his ribcage. It has silver snaps and a zippered front, as well as a grayish-white fur collar. Underneath his jacket, he wears a fitted (but not stretchy) white t-shirt and his necklace. The necklace is a thick chain with a clasp at one end and a pendent shaped like a lion's head with a pointed cross at the other. Squall attaches the clasp up on the chain to give the necklace a y-shape. He also wears one silver stud in his left ear. His pants are black. On top of them, he wears several sets of belts. One black belt runs along his waistline, while two crimson ones, one with large bell-type adornments and the other with small silver studs, criss-cross over his hips. He also wears three black leather straps buckled around his right thigh. On his hands, Squall wears black leather gloves. His feet are also clad in black leather, this time in the form of shiny boots that are accentuated with buckled straps and d-rings.
On special ocassion Squall can be found in his SeeD uniform. The SeeD uniform is significantly different from the cadet one. The color scheme of this outfit is black with crimson and navy blue accents and gold trim. Closed tightly in the front, the jacket is cinched around the waist with a thick black belt and has a strap with a silver buckle that runs from the left shoulder. The neckline is solid and stands high, accented with triangular patches of white patterning on the throat. This same style of patterning appears on the front of the shoulders in gold-trimmed panels that are linked with a chain across his upper chest. The panels behind them extend around to the back of the jacket, where they form points over each shoulderblade, and are in deep navy blue. The cuffs each have one wide stripe of crimson, lined with gold. On his lower half, Squall wears black loose-legged pants and high black boots that gather in the fabric and cause a slight puff near the top of each calf.
Personality: Squall was an introverted, moody, angsty teenager who refuses to let anyone form a bond with him due to past abandonment, but learns to trust people throughout once he gets to know them. Though withdrawn, Squall does not shrink from what he considers his duty. Much as he resents assuming leadership, he is the first to ensure that what is necessary gets done. Squall's clear mind and sense of responsibility lead others to trust and follow him. It may not seem like it, but he does enjoy the company of others.
After the events of the game Squall seems a bit more cheerful and can be seen smiling more. He still never seems to say more than he has to. What he says holds a lot of power, due to the simple fact that his words are usually respected. One of Squall’s trademarks is that he places his hand on his forehead while slightly lowering his head. He tends to do this when he's thinking or disappointed in some way.
History: On August 23, the sounds of childbirth marred the quiet of Winhill. Her husband away on a quest to find the young neighbor girl she had adopted when her parents were killed by soldiers, Raine Loire gave birth to a son whom she named Squall. After her husband, Laguna Loire, found their adopted daughter Ellone, he sent her back to Winhill without him, and stayed in Esthar to become their president. He had helped to imprison the ruthless Sorceress Adel, and as such the people loved him as those in Winhill never had and needed him with them. Unfortunately, Raine needed him as well.
Raine never recovered from the ordeal of childbirth, and passed away shortly after. Without Laguna to raise them, the townspeople decided that Ellone and Squall should be sent to an orphanage. However, since they hated Laguna for his earlier role as a soldier and being an outsider in their peaceful town, they gave his son Raine's maiden name as his given name before giving him away.
The orphanage on the tip of Centra was soon gifted with Ellone and her baby brother, Squall Leonhart. They were both raised there for the following years by Edea Kramer, or Matron, as they called her. Other children there included Zell Dincht, Quistis Trepe, Irvine Kinneas, Selphie Tilmitt, and Seifer Almasy. Most of the children got along well, and looked up to Ellone as their big sister. Squall especially retained his special bond with her and was close to her while quiet and restrained around the rest.
As time passed, many of the children bonded, while Squall remained content with his Sis and developed a rivalry with one other child - Seifer. Seifer was mean and a bully towards all of the others, but Squall in particular vexed him, as he could not outdo Squall or rile him up the same as the rest.
While these relationships were established, Edea and her husband Cid began to realize just how powerful Ellone was. With the ability to junction someone's consciousness onto someone else's in the past, Ellone had been the fascination of Sorceress Adel and her scientist Dr. Odine, who has begun to develop Junction Machine Ellone to emulate her power. The Kramers soon recognized the need to protect Ellone from sorceresses, even Edea herself, who had received the powers of the dying Sorceress Ultimecia earlier. And so, SeeD was created to fight the sorceresses, with the White SeeD as a special branch specifically to take care of Ellone.
Once the preparations were finished, Cid Kramer became Headmaster of the very first Garden to train SeeDs, Balamb Garden. Later, Gardens were built in Galbadia and Trabia as well, and Ellone was sent between them to keep her safe and to know where she was at all times. Unfortunately, with Ellone gone suddenly and seemingly without reason, the children were saddened and missed their Sis.
Being the closest to Ellone, Squall took this loss the hardest of all. He grew from being a quiet and reserved boy to an antisocial and calloused youth. As he developed, Squall became interested in the figure of a lion, and admired the quiet strength and pride the animal embodied. He began wearing charms of a lion's head to inspire himself and named the icon Griever, to reflect his what then seemed eternal sorrow and mourning at being alone in the world. Afraid of ever being deserted again, Squall resigned himself to a life of solitude and no attachments.
Once he was old enough, Squall enrolled in Balamb Garden, eager to pursue life as a mercenary, where he could be cold and detached and no one would scold him for it, and to train so that he may be like his lion. Student number 41269, Gunblade specialist, star pupil, the only complaint his instructors ever had was his lack of emotion. Squall continued to brush them off, working his way up and meanwhile still competing with Seifer Almasy, who also had enrolled and taken up the gunblade. After years of training, Squall took his exams, both written and field, and became the first Gunblade specialist ever to become a SeeD.
During the inauguration ball, Squall meets Rinoa when she forces him to dance with her. He later learns that she is his first employer, and he works as part of a hired group with Selphie and Zell to assist the Forest Owls, freedom fighters devoted to freeing Timber from Galbadia's control. His first mission with the Forest Owls ends in failure, when, in an attempt to kidnap the Galbadian President Vinzer Deling, they end up capturing a body double posing as the President. Having issues with the level of "professionalism" in the Forest Owls, Squall asks to see the terms of employment the SeeD group is under. He finds out that they are under the Owls' employment until "Timber gains its independence". Far from satisfied the group nonetheless follows with the Forest Owls' plans to intercept the President's Timber based broadcast, the first world-wide broadcast in 17 years. Just short of invading the studio, however, Rinoa lets slip her views of the way SeeD live and Squall remarks about her group's competence in turn. After the two exchange words, Rinoa abandons the plan and leaves.
A few minutes after the President begins broadcasting, however, Seifer, with Quistis in hot pursuit, takes the President hostage over the air. Under Quistis's request, Squall, Zell, and Selphie rush to the studio to find Seifer backing away with the President into another room. At this point, the President's new ally whom he was meant to announce on live TV, the Sorceress, appears, and convinces Seifer to come away with her. Seifer is announced executed. With the Forest Owls' base destroyed, Squall and the others lie low for a while. Contemplating Seifer's fate leads Squall and Rinoa into another argument over their views on life before they are given word it is clear to leave town. On their way to Galbadia Garden the two argue again, this time about Squall's cold attitude towards his team mates. The group makes it to the Garden and receives new orders. They are to assassinate the Sorceress during her inauguration ceremony as the ambassador of Galbadia. A new team member, Irvine Kinneas, is assigned to help them. With Squall as their leader the group takes a train to Deling City to meet with their contact, General Caraway, and run directly in the middle of a father-daughter feud between Caraway and Rinoa.
Later that night hell breaks loose: as the ceremony begins Sorceress Edea kills the President and claims Galbadia as her own. Discovering Seifer alive and standing next to the Sorceress as her Knight, Squall takes his position with Irvine as the rest of the SeeDs takes theirs. As leader of the assassination team, if the sniper should fail to hit his target, he must fight the Sorceress himself. Irvine seems to choke, however, but after some talking to Squall, he fires at the Sorceress. She uses a magic field to stop the bullet. Squall then jumps down to the parade grounds, and fights his way through Seifer, and eventually reaches Edea. After the battle, Edea casts her Limit Break, Ice Strike, which impales Squall through the shoulder, rendering him unconscious.
Squall wakes up to find himself imprisoned and tortured by Seifer in the D-District Prison. It is during Seifer's interrogation/torture, that Squall learns Edea has ordered a missile strike against both Balamb and Trabia Gardens. Squall, with the help of his team mates, escapes, and immediately informs them of what is to happen. They divide into two groups: One, led by Squall, to warn Balamb of the missile strike, and the other, led by Selphie, to sabotage the missile base and stop the launch. Squall then races to Balamb Garden to warn of the impending missile attack from the Galbadian forces as retaliation on the attempt on Sorceress Edea's life.
However, as he arrives, the Garden is in the midst of chaos, as a mysterious faction with allegiance to Garden Master NORG, Balamb Garden's founder, has staged the revolt against Headmaster Cid. While helping those he could Squall searches for the Headmaster to warn him of the missiles, finally finding him bunkered in his office. The Headmaster instructs Squall of the Garden's past status as a mobile bunker of Centra make. Upon the activation of the ancient system, the Garden transforms into a mobile fortress and narrowly avoids destruction by moving away from the spot the missiles were programmed to target. Cleaning up loose ends due to the rebellion of the Master faction the Garden, now seaborne, is met by the White SeeD ship and are requested to hand Ellone (who was hiding in the Garden) over into their protection.
When the Garden crashes into Fisherman's Horizon due to a lack of a steering device, Squall and his group are ordered to act as ambassadors and enact a formal apology. Mayor Dobe, the leader of the pacifist city, tells them to leave immediately, as their presence can only cause destruction. Galbadian soldiers eventually invade the town, and Dobe heads off to discuss peacefully with the soldiers. However, the soldiers do not listen, and Squall is forced to fight the soldiers in order to save Dobe's life. During the fight, Squall and his team reunite with the Missile Base team, of which they had no word until then. In a rare display, Squall shows himself very happy that they are alive and well, something that Rinoa does not fail to notice. After the battle, Dobe grudgingly accepts the team's apology, and orders the city's technicians to restore Balamb Garden to full functionality.
Squall telling his feelings to Rinoa (although she is unconscious at that moment). Shortly after that, Cid reveals he is indeed Sorceress Edea's husband, and presents his resignation as Director of Balamb Garden, appointing Squall as the Garden's Commander and leader, a decision that Squall is not at all pleased with. To show him their support, Selphie and Irvine organize a concert in Squall's honor, and Rinoa has an eventful chat with him, encouraging him to trust in them as they trust in him, and letting him know that they will be backing him up. After the Garden is fixed, Xu and Quistis are appointed as Squall's advisers and he sets course to the town of Balamb, only to discover it is currently occupied by the Galbadian Army. As his first command, Squall liberates Balamb from Galbadian occupation after defeating Fujin and Raijin.
The next order is to head to Trabia Garden, Selphie's home Garden. He offered the Trabia students Balamb Garden's support and, while waiting for Selphie return and due to a segment in Rinoa's conversation, Irvine starts telling everyone about their past together in the orphanage which they had all forgotten (except for Irvine, of course) due to a Guardian Force usage side effect: memory loss. Remembering everything about their childhoods, the team recognizes Sorceress Edea as their loving Matron. The team decides to defeat Edea in spite of the past, and the Garden next embarks to the old orphanage in search for clues, but is intercepted by similarly mobile Galbadia Garden. The Battle of the Gardens ensues. Squall leads Balamb's defense, at one point giving a heartfelt speech to Balamb's SeeD and cadets, encouraging them to fight on. Squall and his team then infiltrate Galbadia Garden, defeating Seifer once more and challenging Edea to a final battle, ending in Sorceress Edea's defeat and Rinoa becoming comatose.
Intensely concerned over Rinoa's state Squall decides to search for Ellone who he thinks might be able to help Rinoa. Additionally, Edea revealed that up until now the sorceress they had been fighting against was not her, but in fact an evil sorceress from the future called Ultimecia inside Edea's "shell." Being from the future, Ultimecia had no way of accomplishing her goals without a vessel to exist within. Therefore, she used Edea's body as a vessel to house her mind and spirit. Additionally, Edea explains that Ultimecia's actions throughout their journey have been to attain Time Compression, by which all time merge into a single moment.
Finally free of Ultimecia's possession, Edea accompanies the team. Learning from the White SeeD that Ellone was now in Esthar, Squall opted to go alone, carrying Rinoa on his back, but his friends followed him and together they entered Esthar and from there to the Esthar space station. It was then discovered that Ultimecia had taken possession of Rinoa and used her body to free Sorceress Adel from her space-bound tomb. After releasing Adel, Ultimecia exited Rinoa and entered the awakening Adel. The station was then evacuated as the Lunar Cry began, but Squall decided to go after the re-awakened and free Rinoa, as Ultimecia had left her to die in space.
Squall saves Rinoa in Sorceress Memorial. Coming across an abandoned spaceship called Ragnarok, the couple use it to return to the planet. Here Squall and Rinoa share an intimate moment where Squall reveals many things about himself to Rinoa, with her telling him that she feels best when he's with her. The land base then informs them that Rinoa is to be seized upon returning to Esthar due to her becoming a Sorceress. Squall lets Esthar take her into custody, but after being forced into reason by his friends, he breaks into Sorceress Memorial where Rinoa is being held. He frees her and the team heads back to Edea's Orphanage, where Squall vows with silent resolution to become Rinoa's knight, and they both promise to meet there in case they should be parted. They then return to Esthar by request of Laguna, who has developed a plan to stop Ultimecia once and for all with Dr. Odine.
Using Ragnarok they invade the Lunatic Pandora. After Fujin and Raijin unsuccessfully try to convince Seifer to stop serving Ultimecia, Squall and his friends are forced to fight through Seifer and Ultimecia (within Adel), vanquishing the body of Sorceress Adel. With no other body to exist within, Ultimecia possessed Rinoa once again, which gave Ellone the opportunity to send Ultimecia's mind into all periods of time. With her mind in all eras of time, Ultimecia cast Time Compression, which allowed for Squall and his friends to enter the future. Upon entering Ultimecia Castle, Squall and his friends found that Ultimecia had cast a sealing spell upon her castle, forcing the party to fight through her minions to retrieve their powers. After defeating Ultimecia's most powerful minions and making it through the puzzles and traps of her castle, the group was finally able to confront Ultimecia.
After an epic final battle that traversed time and space, Ultimecia finally met her demise at the hands of Squall, the "Legendary SeeD," and his friends. Upon the conclusion of the final battle, Ultimecia and Squall are taken back in time to Edea's Orphanage. It is there that Squall not only witnessed his own self as a boy, but also implanted to Edea the ideas of SeeD and Garden. After witnessing the moment in which Ultimecia passed on her Sorceress Power to Edea, he fell back into compressed time where he nearly died; fortunately, though, Rinoa and his team believed in his existence enough to bring him back to his time and live. During the party at Balamb Garden to celebrate SeeD's victory over Ultimecia, Squall smiled at Rinoa for the first time and kissed her at the balcony.
Abilities:
- Fated Circle: Swing Gunblade to surround self with orbs of energy horizontally, then detonate. It blocks some magic attacks.
- Aerial Circle: Swings Gunblade to surround self with orbs of energy vertically, then detonate them. It block some magic attacks.
- Rough Divide: Jumps up and charges at opponent at high speed, creating a blue aura around himself and the blade. Once close enough to his opponent he strikes them with the blade, causing massive damage.
- Blasting Zone: Surround Gunblade in a field of energy and extend its range, then slam it into the ground. Drags airborne opponents downward if they're caught in the blast.
- Revolver Drive: Surround Gunblade in a red aura and charge forward at toward.
- Lion Heart: He can transform his gunblade into the Lion Heart, Squall's ultimate weapon from FFVIII. When his gunblade is in this from he gains the ability Renzokuken, a series of attacks leading to him dashing past the opponent and strikes them, creating an huge explosion. He's capable of firing off energy blast also by pulling the trigger.
Summons: N/A
Magic:
- Thunder/Thundara/Thundaga
- Fire/Fira/Firaga
- Blizzard/Blizzara/Blizzaraga
- Cure/Cura/Curaga
Strengths:
- He's a great leader.
- Intelligent
- Great with combat tactics
- His swordmanship
- Slightly strong than the average human
- Agile and Fast
- Never Quit Attitude
Weaknesses:
- His friends. The fear of losing those close to him again.
- Lone Wolf. Though he not really a loner anymore he still prefers to do things by himself. He doesn't want anyone to get hurt so he would turn down help to advoid that.
- He stills has a hard time voicing his feelings to people other than Rinoa.
Weapon
Gunblade
LION HEART
Crushes: Rinoa (I don't think it would be a crush though since they're kinda together).
Role Play Sample:
Squall Leonhart, the Lone Wolf, pushed forward through the hall of the training center. This Headmaster job was getting the best of him. It seemed much easier when the world was in complete chaos. Now that things had settled down a series of problems seemed to had come crashing down upon Balamb Garden. Never realize how much Headmaster Cid had to deal with... Can't even have moment to myself... He placed his head on his forehead, letting out a deep sigh.
Balamb Garden was somewhere located in the Central Sea, drifting amonst it's currents for the moment. The Garden was still mobile and students claim they were getting 'sea' sick. Request after request, Squall just needed to get away. That's why he was hiding in the Training Center. Well, going to find a place to hide in the Training Center. And where was Rinoa? He hadn't seen her all day. Then he remembered she was hanging out with Zell for some reason... Zell... Ah, he's a handful. Best hide quick before he finds me. He snickered at the thought of Zell and one of his crazy ideas. Squall would never tell him that he actually enjoyed hanging out with the boy, though Zell did tend to go overboard... a lot. As he enter through the doors he was shock to find the one person he had been trying to advoid all day... "Zell, what are you doing-- Where's Rinoa?" He asked. Zell told Squall that she had ran into Selphie and the two had ditched him. Squall sighed again and shrugged his shoulders slightly. "...Whatever. Come on and no. I don't want to know about Timber Maniacs again..."
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