Post by Zack Fair on Feb 26, 2011 1:09:02 GMT -5
Zell Dincht
"You tell us to go, we go. Even if it's a losing battle."
Custom Title: The Strongest Moron Ever
Age: 17
Gender: Male
Family: Orphaned/Adopted by the Dincht Family
Race: Human
Sexual Orientation: Strait
Home World: FFVIII world Balamb
Alignment: SeeD
Job: SeeD
Items:
T-board
Comic books
Accessories:
Gloves
Wristband
Appearance Standing at 5'6, Zell is slim and short, which often angers him. Blonde hair spiked in the front and smoothed down in the back with bright blue eyes. Though at times he does wear his SeeD uniform, normally Zell can be seen in a black vest which has red accents, and a black beater shirt beneath that. Long baggy jean shorts with shoes that are black and red. His most noted feature is the black tribal tatoo that is on the left side of his face. While he wears the SeeD uniform at times it is only halfway zipped and the sleeves are rolled up.
Personality: Not being one to think things through too much, Zell will not back down from any challenge or confrontation, and will always stand up for what he believes is right. This does not mean, however that he's reckless, as he knows his place in a battlefield and follows orders without hesitation. When on their SeeD exam while Seifer wanted to go out of position, Zell argued that they had to stay where they had been ordered to stay. Zell's honor and integrity are prominent features of his character. When they are captured, Zell valiantly defends Quistis and Selphie from the abusive prison guard, showing his loyalty to his friends as well as his valiance.
He is energetic, loud, overconfident in his abilities, and tries to make friends with basically everyone he meets. Also, he is usually in some kind of trouble with either the Disciplinary Committee or the Garden Faculty for breaking the rules of Garden. This could be by Running in the halls or riding his T-board down the hallways. Often talking nonestop, Zell usually cannot keep his mouth shut, spilling information that he has without realizing. Yet even with this Zell would remain loyal to his friends to the death, stepping in without hesitation to protect those that he cares about.
Though some think Zell to be just a bumbling idiot, he is far from it. Really he is quite intelligent, just oblivious and to energetic to keep still. Overconfident to an extreme, Zell relies on his fists to get him out of situations his mouth cannot. Though he can get himself into some sticky situations because of his mouth, Zell has the ability to almost always get himself back out of those sticky situations. All in all Zell, though found irritating by some people, is a very lovable person who tries his best in everything he does, often rising to the top because of that.
History: Zell grew up in the same orphanage as the other main characters where he was constantly picked on by Seifer. Eventually he was adopted by the Dincht family from Balamb. He idolized his adoptive grandfather, who was a legendary soldier. Aiming to follow in those footsteps, Zell joined Balamb Garden at the age of 13 to train as a SeeD and follow his dream of becoming like his grandfather. Some would say he tried too hard sometimes, but Zell's skill in hand-to-hand combat was unmatched throughout all of Garden and his reputation became well-known even to those like Squall.
Zell makes his first appearance shadow sparring just before the SeeD field exam in Dollet. He is assigned to Squad B, the same group with Squall and Seifer, with Seifer as the squad leader, much to Zell's chagrin. After an eventful ordeal, Zell passes the exam along with Squall, an energetic transfer student from Trabia they met on the field named Selphie Tilmitt, and another student by the name of Nida. They are congratulated by Headmaster Cid himself and invited to the SeeD's graduation ceremony where Zell attempts to congratulate Squall and dodges Selphie's advances about joining the Garden Festival Committee.
The morning after the inauguration ball; Zell, along with Squall and Selphie, are assigned to another mission in Timber to assist a resistance faction known as the Forest Owls in capturing the President of Galbadia, Vinzer Deling, by means of hijacking his private train. And while their mission ultimately fails due to false intelligence; the three SeeD members are under contract by Cid to assist the Forest Owls until Timber's liberation, a vague order they are less then pleased to follow. Nonetheless, their next mission is to intercept the radio broadcast being delivered by the President, which was to be the first live televised broadcast in over seventeen years. However, when Seifer shows up rogue to assassinate the President, Zell accidentally lets slip the fact that they are all from Garden, causing the President to threaten an attack on all Gardens unless he is released immediately and after the Sorceress Edea's timely arrival, he is freed unharmed as Seifer is teleported away.
After deciding to convene on the nearest Garden, which in their particular case is Galbadia Garden, Zell becomes fearful for Balamb Garden's safety and asks Squall if they will be okay, to which Squall coldly replies it depends on the strength of the Galbadian army, leaving Zell discouraged. In Galbadia Garden, however, the group discovers Seifer's act is being considered independent and Garden will not be held accountable, much to Zell's relief. Seifer is sentenced for execution and though Zell never liked him, he is nonetheless thrown back into sadness at the news.
The group is assigned a new mission from both Headmaster Cid and Galbadia Garden's Master Martine to assassinate the Sorceress who has been declared ambassador of Galbadia. Upon arriving in Deling City, Zell assists the group during the mission as part of the "gateway team" along with Selphie and Quistis, while Squall and Irvine Kinneas, a student from Galbadia Garden who specializes in guns, are part of the "sniper team". Though Zell accomplishes his task in the mission to trap the Sorceress between the gates of the bridge the mission itself is a failure and the entire group, save Irvine and Rinoa, are captured.
Zell and the others are sent to the D-District Prison where Zell recognizes the place as the location Ward Zabac worked when he was retired from the Galbadian army. Zell had been having dreams about him because of Ellone, a girl with the unique ability to send a person's consciousness back in time and relive moments of another person's life. In Zell's case, it was normally the life of Ward. As Zell realizes this, the group try to escape. Since Zell is the only one able to fight without weapons, he volunteers to retrieve the group's weapons from the guards, and then, using his knowledge of the prison, he is able to lead the group through it, retrieving Squall and eventually escaping. Soon after, however, they discover that under Sorceress Edea's command, a nearby Galbadian Missile Base has attacked Trabia Garden and is planning to launch missiles at Balamb Garden next. The party splits into two groups with one team heading towards the Missile Base to try and stop the missiles and the other team giving warning to Balamb Garden of the impending attack.
It is some time later, after Balamb Garden becoming mobile and the Galbadian silo being destroyed, that the teams are reunited in Fisherman's Horizon. That night, the group throws a party for Squall in honor of his promotion to Commander and their first move is to head back to Balamb Town. When they arrive Zell finds his fears to be realized as Balamb is under Galbadian occupation and currently under lockdown. Zell and Squall infiltrate it and after making sure Ma Dincht is unharmed, liberate the small town after defeating Fujin and Raijin, who have both pledged their loyalty to Seifer who is still alive and now working under the Sorceress as her knight.
Soon after that, Garden travels to Trabia Garden to lend their support. Thanks to Irvine's memory preservation as a result of him never junctioning a Guardian Force Zell and the others remember their past how they used to live together in an orphanage owned by Edea and Cid Kramer. This is where Zell finally becomes aware he is adopted. Although somewhat surprised to find out that Sorceress Edea used to be their beloved Matron, Zell and the others eventually accept the fact that she is now their enemy. Decisions are made between the five original orphans to travel to the old orphanage on Centra. However, Balamb Garden is intercepted by similarly mobile Galbadia Garden and the Battle of the Gardens ensues. During the battle Zell takes some leadership and organizes an entire group of SeeD and students to protect the quad. When Squall meets up with him Zell borrows his Griever ring for Rinoa and gives it to her upon their next meeting for safekeeping. Zell tells her he will make one exactly like it for her so that she can "become a lion" like Squall. Zell and the others fight off Galbadian forces until they are forced face their former Matron, Sorceress Edea Kramer.
Upon her defeat Zell and the others discover Rinoa has fallen into a coma-like state and Edea has been released from the control of an evil Sorceress from the future named Ultimecia. Edea reveals the Sorceress's ultimate goal is Time Compression, a spell compressing all of time into a singular moment, which is something only Ultimecia will be able to survive and will allow her to recreate the world how she sees fit. Everyone becomes deeply concerned over Rinoa's condition, but at the behest of Edea, decides to search for Ellone. When the White SeeD tell them she is in Esthar, Squall docks Garden against the Horizon Bridge and ventures alone, the hundreds of miles with Rinoa on his back so that Ellone may bring them together again. However, Zell and the others beat him to the continent in Garden and berate him for not trusting in his friends. The reunited group locates the invisible domain, Esthar City, and eventually discovers Ellone to be in the Estharian space station, Lunar Base, which orbits the planet in the same scope as the moon.
Squall and one other party member travel into space with Rinoa's body from the Lunar Gate, while Zell volunteers to protect Edea, who still believes herself to be a threat so long as she can be controlled by Ultimecia. Zell and Edea head back to the city to see Dr. Odine, a scientist famous for his invention of junctioning and Para-Magic as well as sealing the evil tyrant, Sorceress Adel, more then seventeen years ago. When they arrive at his lab they learn of the Lunatic Pandora, a monstrous, hovering black monolith, is looming close to the city controlled by the Galbadian army. Zell and Dr. Odine get into an argument about time constraints before an overzealous Zell leads the team in an attempt to board the structure before Dr. Odine can finish explaining its capabilities. However, they are repelled by some kind of invisible force as the colossal structure continues to proceed over a location known as Tears' Point, which triggers the Lunar Cry.
Afterward it is discovered Rinoa has become a Sorceress and as Squall and Rinoa return from space, the team goes back to their old orphanage for a safe haven where Zell tells Squall how much he's changed since meeting Rinoa. With the help of the President of Esthar, Laguna Loire, and Dr. Odine, the team returns and comes up with a plan for defeating Sorceress Ultimecia once and for all. They use the newly acquired Ragnarok spaceship to invade the Lunatic Pandora where Zell aids in fighting through Raijin and Fujin while also assisting in the defeat of Sorceress Adel who has recently been possessed by Ultimecia. Afterward, Ultimecia succeeds in casting Time Compression by using Ellone to send her consciousness even further back into time and allowing her to exist in all past, present, and future simultaneously. However, since the spell is not instantaneous and takes time to cast, Zell and the others survive the effects by believing strongly in each others' existence, which allows them to travel to the future where Ultimecia awaits and destroy her before Time Compression completes itself.
The story ends at midnight over a vast ocean where Balamb Garden is holding their Garden Festival in honor of Ultimecia's demise and the preservation of life, time, and SeeD. During the party, Zell is found talking with his love interest, simply known as the Library Girl, and stuffing his face with a plethora of hot dogs he has finally managed to get his hands on. This causes him to choke on them, so Selphie, Quistis, and the girl have to slap his back until he is able to swallow. A recovered Zell is nevertheless apparently peeved by this and the three girls playfully flee as he tries to give chase before he notices that Irvine has recorded the ordeal and throws a piece of bread at the camera.
(Credit © Finalfantasy.wikia.com)
Abilities:
Punch Rush: Zell performs a double punch on an enemy.
Booya: Zell delivers a blow with his knee to an enemy.
Heel Drop: Zell drops a forceful heel drop on an enemy.
Mach Kick: Performs a powerful kick to an enemy.
Dolphin Blow: Zell Perfoms a water uppercut on an enemy.
Meteor Strike: Zell graps an enemy, leaps into air and slams them back down to the ground.
Burning Rave: Zell punches the ground sending a wave of aura that ingulfs all enemies.
Meteor Barret: Zell leaps into air, powers up, then flies through and enemy causing them to implode.
Different Beat: Zell knocks an enemy into the air and repeatedly kicks them before stomping them back to the ground.
My Final Heaven: Zell runs around the planet, building power, then runs over all enemies burning them with aura.
Summons: Being a member of SeeD Zell has the ability to junction Guardian forces.
Magic:
Fire, Fira, Firaga
Water, Watera,
Blizzard, Blizzara
Aura
Cure, Cura
Strengths:
- Honor
- Martial arts
- Determination
- Loyalty
- Optimistic
- Swag! >.> I'm admin I can put whatever I want!
- Choking on Hotdog skillz
Weaknesses:
- Hot dogs
- Seifer's bullying
- Library Girl
- Long range attacks
- Overconfidence
- T-Board
- Inability to keep his mouth shut at times
Weapon Gloves:
- Metal Knuckle
- Maverick
- Gauntlet
- Ehrgeiz
Crushes: Library Girl!
How did you find us? Pure awesomeness
Role Play Sample: See Sonuske's app
Password: (removed once approved)
NOTE: REPA AND ZACK ARE THE BEST PEOPLE IN THE UNIVERSE! REPEAT THAT IN YOUR HEAD A FEW TIMES TO REMEMBER. GOT IT MEMORIZED? GOOD. MOVING ON. I AM AWESOME AND YOU HAD BETTER LOVE ME FOREVER!!